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alienating my d&d players by insisting on singing the lamentations that rise from the orcish camp when their warriors do not return

ai! my life! for what do i live /
when my grishnach is taken from me?

for what does the eagle still soar /
when my ruddy-faced one will not return?

the orc shaped problem at the heart of d&d is that orcs are simply people you don't have to feel bad about killing but uh

they're people my dude

@parenthetical Honestly glad that I've never been in a campaign where orcs have been a default enemy.

@parenthetical <_< flipside of this... kinda.

One of my still favorite Pathfinder character was a kobold hunter/scout who's tribe had been wiped out by some adventurers, as lazy low level parties do. So she started offering her services to other adventurers to track down that first party and murder them.

Pointedly morally conflicted, and emotionally refusing to process her problems.

@parenthetical classic fantasy storytelling doesn't really work without having something you don't have to feel bad about killing. (because classic fantasy storytelling is often racist.)

you say it's wrong to kill orcs? then soon you will witness the introduction of Tribal Undead or Lesser Elementals or Giant Insects or somesuch....

@parenthetical probably structured in a way that it's always extra super okay to kill them you guys seriously now.

otherwise, your story has to grapple with a lot of challenging stuff like basic desert, the problems with colonial thinking, multicultural world building, and half a dozen other things that each individually create as much work for the author as telling the story they wanted to tell.

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