there's so many stupid bugs that are just like gone now because we can actually implement stuff in normal ways
dont remember where i posted my sf6 impressions but my take is that the game has way too many shader effects going on and it makes it insanely hard to read. guilty gear is a visually loud game but you always know what the animations are doing because they put a ton of work into making the attacks readable. sf6 looks like fucking soup. the controls feel like ass too
now playing
i code and design video games and digital art things
world's smartest dumbass
i have a cat named Ume
"you both whip and slap ass Buddy" - triz