i am so nervous about what the response to SG2 is gonna be but, eh what can you do. already steeling myself for the generic "its a widdle pixel game" bullshit


you have no idea how hard pixel style animators work until you see it in action. its so insanely labor intensive and abstract

@dankwraith i started a project with a friend of mine who's a really talented illustrator and she wanted to make like a 2d top down action game and i was like "ok champ go ahead" and then she started working on walk cycles and it was like instant :ohgod_ohfuck:

@prophet_goddess i literally could not draw my way out of a paper bag so this is sorcery to me

@dankwraith yeah the stuff i did for corpse reviver is about the limit of my 2d art ability. i am significantly better at 3d art but still can't animate for shit.

Sign in to participate in the conversation

monads.online is a community for goth nerds, aka people who are interested in the intersections of math, art, programming, philosophy, and related topics. this does not include your techbro ass. we also enjoy a healthy amount of shitposting. if you are a techno-materialist, technocrat, or some flavor of capitalist, don't even bother applying. if you are interested in an account please fill out an application, detailing why you are interested in joining, what you have to bring to the community, and your prior, if any, accounts on the fediverse.