@dankwraith i have a crappy pet theory that a significant part of the web 2.0 boom was startups profiting off open source work once certain keystone projects reached maturity
@scrollbars its not crappy that is literally exactly what happened
@dankwraith is there a license you'd recommend? i typically use (A)GPLv3
@lynnesbian i honestly dont know at this point, i guess it depends on what you think the project is for. AGPL is nice because it prevents private entities from just wrapping around your code and not releasing it publicly but nobody would use an AGPL project in a game for that reason
@dankwraith this, https://www.gnu.org/licenses/license-list.html#Anti-996 coming from the FSF, is especially funny, given that the Open Source movement was a counter movement to the Free Software movement
@hirojin holy shit.
@dankwraith you're very welcome.
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