i have released MoonTools.Core.Graph, a free graph theory library for .NET Core
- designed for use in games
- garbage collector friendly
- implements commonly used algorithms like A* search for pathfinding
- supports multigraphs
https://www.nuget.org/packages/MoonTools.Core.Graph/
licensed under LGPL 3
just released Bonk, an open source collision detection library for MonoGame Core. this is the tool we are using for collision detection on Samurai Gunn 2
- extremely modular design
- implements line, circle, rectangle, and convex polygons
- spatial hash for broad phase
- GJK for narrow phase
- EPA for separating vector
- 0 heap allocations (no garbage collection)
https://www.nuget.org/packages/MoonTools.Core.Bonk/
licensed under LGPL 3
this shit is 💯
i code and design video games and digital art things
The Last Civic Imagineer
i have a cat named Ume